// TOWN SPECIAL ENCOUNTERS
//    Town 46: Below Agate Tower

beginzonescript;

//12345

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_boss_level(4640,1);
	change_max_health(4640,100);
	
	set_aggression(4655,50);
	set_aggression(4656,50);
	set_aggression(4657,50);

	set_name(4622,"MegaSpineflinger");
	set_level(4622,15);
	set_boss_level(4622,1);
	set_aggression(4622,50);
	set_new_abil(4622,36);
	
	set_level(30002,6);
	set_level(30003,6);
	
	set_name(30004,"Nicely Fattened Rat");
	set_name(4606,"Goblin Lackey");
	set_name(4618,"Goblin Lackey");
	set_level(30004,6);
	
	set_aggression(30005,25);

	set_aggression(30006,60);
	set_aggression(30007,60);
	set_level(30006,6);
	set_level(30007,6);

	set_name(4635,"Brigand Khorale");
	set_level(4635,6);
	set_boss_level(4635,1);
	change_max_health(4635,30);
	if (difficulty() > 1)
		set_new_abil(4635,15);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

